Interface IBlurStage
A RenderStage that applies a blur effect to a texture source and render to a target The blur is applied in both x and y texture coordinate directions, it is not a directional blur - use Blur1D effect instead in that scenario Fractional mix amount with source and number of blur component samples can be configured for the stage Holds the unsiged 64 bit integer framework id for the stage
Inherited Members
Namespace: Yak2D
Assembly: Yak2D.Api.dll
Syntax
public interface IBlurStage : IRenderStage, IKeyed