Enum SamplerType
Texture Sampler Filter Type. A filter type is chosen at Gpu Surface creation time (Textures and RenderTargets)
Namespace: Yak2D
Assembly: Yak2D.Api.dll
Syntax
public enum SamplerType : int
Fields
| Name | Description |
|---|---|
| Anisotropic | Anisotropic Filtering used for Minification, Magnification and Mip Level Filtering. If not supported defaults to Linear Interpolation |
| Linear | Linear Interpolation used for Minification, Magnification and Mip Level Filtering |
| Point | Point Sampling used for Minification, Magnification and Mip Level Filtering |
| PointMagLinearMin | Point Sampling used for Magnification, Linear for other Filtering |