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Struct Vertex3D

Vertex data used in 3D mesh rendering operations

Inherited Members
ValueType.Equals(object)
ValueType.GetHashCode()
ValueType.ToString()
object.GetType()
object.Equals(object, object)
object.ReferenceEquals(object, object)
Namespace: Yak2D
Assembly: Yak2D.Api.dll
Syntax
public struct Vertex3D

Fields

SizeInBytes

Declaration
public const uint SizeInBytes = 32
Field Value
Type Description
uint

Properties

Normal

Used for lighting calculations

Declaration
public Vector3 Normal { readonly get; set; }
Property Value
Type Description
Vector3

Position

X, Y, Z

Declaration
public Vector3 Position { readonly get; set; }
Property Value
Type Description
Vector3

TexCoord

Texture Mapping coordinates

Declaration
public Vector2 TexCoord { readonly get; set; }
Property Value
Type Description
Vector2
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